![]() Performance and network optimization: Improvements to deferred multi-lighting particle tech, bug fixes, and more.PC experience improvements: Including fixes to potion and skills lockout issues, Auto-Navigation, Demon Hunter primary attack, Xbox controller input delay, and more.Using learnings from the first phase of our launch, we are performing additional compatibility tests to optimize the launch experience. Android device performance optimization: The install base of mobile devices in Asia Pacific regions is very diverse.Initial build package optimization: Reshuffling the assets downloading sequence so relevant UI would populate properly to improve user experience in-game. ![]() We believe that our players will benefit from optimization that would make the download and playing experience much smoother.Īmong the features we are working on are: Having a staggered launch for our debut mobile-first game gave us an opportunity to learn and optimize between each phase. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.We are delaying the launch of Diablo Immortal in the regions of Asia Pacific to July 7 PDT. Subscribe to my free weekly content round-up newsletter, God Rolls. We’ll have to see what happens after June 2 there.įollow me on Twitter, YouTube, Facebook and Instagram. While it’s possible maybe a loot box-free version of the game could go live in Belgium and the Netherlands later, clearly it was not enough of a priority to have that ready for launch. I can’t say I’m shocked that the mobile Diablo Immortal has them, but given how promising the actual game looks, it would be a real shame if it was marred by their use. gambling your way to power) that could be a big turn-off to Western players in particular who may otherwise be interested in the game.īlizzard has been one of the last bastions of loot box sales in the West, whether that’s with Overwatch cosmetic boxes or the foundation of a collectible card game like Hearthstone, where its card packs are by definition loot boxes of a sort. We have yet to see the full implementation of how the loot boxes will function in all areas of the game, but if implemented poorly (ie. ![]()
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